Weapon (battleaxe), artifact (requires attunement by a a cleric or paladin of The Chosen)
Forged by the Chosen after The Godswar to be borne by the greatest champions of the age.
The axe is magical and you gain +3 to attack and damage rolls with this weapon.
When striking an undead, or a member of The Fallen or The Risen, The Axe of The Chosen deals an extra 2d8 Radiant damage.
Blessing of Shale
Any creature that has 25 hit points or fewer after taking damage from this weapon must make a DC 15 Wisdom saving throw. On a success, the creature is frightened of you until the end of your next turn. On a failure, the creature is instantly destroyed.
Blessing of Croí
The Axe of The Chosen emits bright light in a 20-foot radius, and dim light for an additional 20 feet.
Blessing of Charon
While wielding The Axe of The Chosen you gain +1 to AC and +1 to saving throws.
Dealing Radiant damage with The Axe of The Chosen conjures rays of healing light for up to 6 creatures of your choice within 30 feet of you, restoring 1d10 hit points.
Power of The Chosen
You can cast Sunbeam as a 6th level spell. The Axe of The Chosen must spend 1 hour in direct sunlight to recharge this ability.
Proficiency with a battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.