The Peering Eye

Cogadh Stats (5e)

Gargantuan humanoid (titan), neutral

Armor Class 100 (Natural Armor)

Hit Points 3526 (120d12 + 2640)

Speed 300 ft., climb 300 ft., burrow 150 ft., swim 300 ft., fly 600 ft.

STR 30 (+10), DEX 30 (+10), CON 30 (+10), INT 30 (+10), WIS 30 (+10), CHA 30 (+10)


Saving Throws STR +19, DEX +19, CON +19, INT +19, WIS +19, CHA +19

Skills Acrobatics +65, Athletics +80, Intimidation +70, Religion +80, Survival +70

Damage Resistances Thunder

Damage Immunities Bludgeoning, Fire, Piercing, Poison, Slashing

Condition Immunities Frightened, Paralyzed, Petrified, Poisoned

Senses Truesight 120 miles, Passive Perception 52

Languages Abyssal, Celestial, Infernal, Primordial -- Cogadh speaks all languages perfectly

Challenge 30 (155,000 XP)



Legendary Resistance (3/Day). If Cogadh fails a saving throw, it can choose to succeed instead.

Threatening Reach. Cogadh can make opportunity attacks against targets within 25 feet.

Come and Get It (Aura). Any creature the starts its turn within 50 feet of Cogadh is pulled 50 feet towards Cogadh.

Magic Resistance. Cogadh has advantage on saving throws against spells and other magical effects.

Reflective Skin. Any time Cogadh is targeted by a magic missile spell, a line spell, or a spell that requires a ranged attack roll, roll a d6. On a 1 to 5, Cogadh is unaffected. On a 6, Cogadh is unaffected, and the effect is reflected back at the caster as though it originated from Cogadh, turning the caster into the target.

Fallen Scourge. Cogadh deals double damage to The Fallen.



Multiattack. Cogadh makes eight Axe attacks.

Axe of Cogadh. Melee Weapon Attack: +100 to hit, reach 25 ft., one target. Hit: 80 (6d12 + 41) divine slashing damage. The target is moved up to 20 feet in a direction Cogadh chooses. This damage cannot be resisted or ignored unless the target is a greater deity.

Great Cleave. Melee Weapon Attack: +100 to hit, reach 25 ft., targets all creatures within 25 ft. Hit: 80 (6d12 + 41) divine slashing damage.

Blade Storm. Cogadh summons hundreds of melee weapons from his personal vault and hurls them at his enemies. Ranged Weapon Attack: +100 to hit, range 60 ft., targets all creatures in a 60 foot cone. Hit: 80 (6d12 + 41) divine slashing damage and targets are pushed 10 feet.

Divine Roar (recharge 4-6). Cogadh screams a war cry unleashing his divine might. All creatures within 50 feet must succeed on a constitution saving throw DC 58 or take 60 (6d12 + 21) psychic damage plus 21 (6d6) thunder damage and be stunned for one minute. A stunned creature make a saving at the end of each of their turns to end this effect. Creature who succeed on the saving throw take half damage and are not stunned. 

Charon Pulse (recharge 4-6). Cogadh summons thousands of melee weapons from his personal vault, charges them with his divine energy and hurls them outwards. Ranged Weapon Attack: +100 to hit, range 120 ft., targets all creatures. Hit: 101 (13d12 + 42) divine slashing damage and targets are [Tooltip Not Found].



Relentless Riposte. When Cogadh is attacked by a creature in reach he makes an attack of opportunity with the Axe of Cogadh. If this attack succeeds, it does not use his reaction.

Legendary Actions

Cogadh can take 5 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Cogadh regains spent legendary actions at the start of its turn.

Attack. Cogadh makes two Axe of Cogadh attacks.

Grace of Pure Combat. Cogadh moves 50 feet, without provoking attacks of opportunity and ignoring difficult terrain.


Mythic Actions

Seize. Cogadh makes an Axe of Cogadh attack. If the attack hits, Codagh takes the target's weapon and teleports it to his personal vault.



Cogadh is a Greater Deity and the most powerful Charon God. He has perfected the art of combat over countless millennia and is undefeated.


Lair and Lair Actions

The entire Moon of Charon is Cogadh's Lair. When in its light he is considered to be in his lair.

Greater Deity. Cogadh can cast an unlimited number of Wish spells. These effects can have effects can easily create or destroy entire planets or even create, destroy or rewrite hundreds of years of history.